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Golden carrot farming minetest
Golden carrot farming minetest













golden carrot farming minetest

This mod must be named farming a simplified version of the built-in farming mod in minetestīut improved with more foods, it comes with wheat, cotton, carrot, cucumber, Seeds made with register_plant function are placed in world and germinate into stage_1 of crop.Īdd random seed for each registered decoration, tidy codeĪdded farming_stage_lengh setting to determine speed of crop growth Junglegrass drops rice seed instead of rice food Stairs no longer dependency, will use only when found Re-add rice seeds and recipe to dry into edible riceĪdd spanish translation (thx mckaygerhard), add trellis setting to registered_crops (thx nixnoxus) * added asparagus spinach eggplant for new textures, Sugar Cube * add strawberries if ethereal mod not active, * add trellis setting to registered_crops and fix pea and soy crop names * add spanish translation (thx mckaygerhard), add Esperanto translation * tweak soil types to work better with older 0.4.x clients * localize math.random for cocoa generation * add ginger, recipe for yellow dye using onion * check for old wheat/cotton seeds and grow to stage_1 via abm * junglegrass drops rice seed instead of rice food * re-add rice seeds and recipe to dry into edible rice * Add ABM labels and update info into README Tweak wet soil > dry soil behaviour to run better * return to default wet soil behaviour (within 3 nodes all axis) New coffee crop textures, new pumpkin & jack o' lantern textures, * change melon textures, complaints they looked too similar to minecraftĪlso new sugar cube texture puff how stupid are thos from contendb, Mckaygerhard 08c3a9b37b Merge sync upstream 'master' of.















Golden carrot farming minetest